Course 1 – Lesson 11

Direct link to the lesson plan



I have to be careful at the beginning not to allow students to get used to arrving late. But there were only two so I really had to wait. But the time was still used well to introduce each other (we had a visitor) and we weren’t so many so there was enough time at the end.


The review was very brief because it was only a reminder. Students had more problems with the grammar words (noun, adj, ad) as so often, than with the actual concept. Some students were, however, confused about the difference so it was good to have planned the controlled practise in game form.

Students loved the game but the pace was a bit too slow. This was partly due to the fact that this was the first board game they had ever played in SL and I had to explain it and due to the nature of SL (everything seems to take longer).

Speaking fluency

Impromptu game: Only three students were left and only one of them used voice, unfortunately. The girls had to type fast so practised “fluent typing” rathern than their speaking fluency. Therefore, I was not very satisfied with this part. I want to have one girls-only course/class in the future so that everybody can speak.

Technical issues 

I couldn’t hand out the homework notecards nor could I drag them into my notecard giver. So I copied the homework text into local chat (it is also available on the course website).


Students had done last week’s homework and written a letter to Dennis. For the next (and last) lesson, they have to prepare a mini-presentation. I will give them individual picture boards and if necessary some Linden dollars to upload a few pictures for their presentation (I limited the amount and some students are also ready to donate some dollars). 


Games are a very appropriate way to transfer controlled practise pen-and-paper exercises into interactive student-centred, kinaesthetic games which are fun to play. They do take more time, of course, for the same amount of questions. This was my first attempt to create such a board and it turned out it is much easier that I thought it would be. The only think I have to figure out is how to get two different scripts working in the proper order or independently. 

The Impromptu Speech game does really only make sense when students use voice. I planned it hoping there would be more students using voice.

Update – 18 August 2008

Student feedback

Some students learned a lot of new words and expression others some. Some practised speaking “a lot” some “enough”. For some it was the right level for one too easy. Everybody liked all activities and think the homework is/was useful and fun. Best activity: The dice/board game and challenging the other team

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